BigBrotherBot v1.9.0
System Development Information for the BigBrotherBot project.

b3::parsers::bf3 Namespace Reference

Classes

class  Bf3Parser

Variables

string __author__ = 'Courgette'
string __version__ = '1.7'
int BF3_REQUIRED_VERSION = 964189
int SQUAD_NOSQUAD = 0
int SQUAD_ALPHA = 1
int SQUAD_BRAVO = 2
int SQUAD_CHARLIE = 3
int SQUAD_DELTA = 4
int SQUAD_ECHO = 5
int SQUAD_FOXTROT = 6
int SQUAD_GOLF = 7
int SQUAD_HOTEL = 8
int SQUAD_INDIA = 9
int SQUAD_JULIET = 10
int SQUAD_KILO = 11
int SQUAD_LIMA = 12
int SQUAD_MIKE = 13
int SQUAD_NOVEMBER = 14
int SQUAD_OSCAR = 15
int SQUAD_PAPA = 16
int SQUAD_QUEBEC = 17
int SQUAD_ROMEO = 18
int SQUAD_SIERRA = 19
int SQUAD_TANGO = 20
int SQUAD_UNIFORM = 21
int SQUAD_VICTOR = 22
int SQUAD_WHISKEY = 23
int SQUAD_XRAY = 24
int SQUAD_YANKEE = 25
int SQUAD_ZULU = 26
int SQUAD_HAGGARD = 27
int SQUAD_SWEETWATER = 28
int SQUAD_PRESTON = 29
int SQUAD_REDFORD = 30
int SQUAD_FAITH = 31
int SQUAD_CELESTE = 32
dictionary SQUAD_NAMES
dictionary GAME_MODES_NAMES
tuple GAMEMODES_IDS_BY_NAME = dict()
dictionary MAP_NAME_BY_ID
tuple MAP_ID_BY_NAME = dict()
dictionary GAME_MODES_BY_MAP_ID

Variable Documentation

string b3::parsers::bf3::__author__ = 'Courgette'
Initial value:
00001 {
00002     "MP_001": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00003     "MP_003": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00004     "MP_007": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00005     "MP_011": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00006     "MP_012": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00007     "MP_013": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00008     "MP_017": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00009     "MP_018": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00010     "MP_Subway": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00011     "XP1_001": ("ConquestAssaultLarge0", "ConquestAssaultSmall0", "ConquestAssaultSmall1", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00012     "XP1_002": ("ConquestLarge0", "ConquestSmall0", "ConquestAssaultSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00013     "XP1_003": ("ConquestAssaultLarge0", "ConquestAssaultSmall0", "ConquestAssaultSmall1", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00014     "XP1_004": ("ConquestAssaultLarge0", "ConquestAssaultSmall0", "ConquestAssaultSmall1", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0"),
00015     "XP2_Factory": ("TeamDeathMatchC0", "GunMaster0", "Domination0", "SquadDeathMatch0"),
00016     "XP2_Office": ("TeamDeathMatchC0", "GunMaster0", "Domination0", "SquadDeathMatch0"),
00017     "XP2_Palace": ("TeamDeathMatchC0", "GunMaster0", "Domination0", "SquadDeathMatch0"),
00018     "XP2_Skybar": ("TeamDeathMatchC0", "GunMaster0", "Domination0", "SquadDeathMatch0"),
00019     "XP3_Desert": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0", "TankSuperiority0"),
00020     "XP3_Alborz": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0", "TankSuperiority0"),
00021     "XP3_Shield": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0", "TankSuperiority0"),
00022     "XP3_Valley": ("ConquestLarge0", "ConquestSmall0", "RushLarge0", "SquadRush0", "SquadDeathMatch0", "TeamDeathMatch0", "TankSuperiority0"),
00023     "XP4_Quake": ("ConquestLarge0","ConquestSmall0","RushLarge0","SquadRush0","SquadDeathMatch0","TeamDeathMatch0","GunMaster0","Scavenger0"),
00024     "XP4_FD": ("ConquestLarge0","ConquestSmall0","RushLarge0","SquadRush0","SquadDeathMatch0","TeamDeathMatch0","GunMaster0","Scavenger0"),
00025     "XP4_Parl": ("ConquestLarge0","ConquestSmall0","RushLarge0","SquadRush0","SquadDeathMatch0","TeamDeathMatch0","GunMaster0","Scavenger0"),
00026     "XP4_Rubble": ("ConquestLarge0","ConquestSmall0","RushLarge0","SquadRush0","SquadDeathMatch0","TeamDeathMatch0","GunMaster0","Scavenger0"),
00027 }
Initial value:
00001 {
00002     "ConquestLarge0": "Conquest64",
00003     "ConquestSmall0": "Conquest",
00004     "ConquestAssaultLarge0": "Conquest Assault64",
00005     "ConquestAssaultSmall0": "Conquest Assault",
00006     "ConquestAssaultSmall1": "Conquest Assault alt.2",
00007     "RushLarge0": "Rush",
00008     "SquadRush0": "Squad Rush",
00009     "SquadDeathMatch0": "Squad Deathmatch",
00010     "TeamDeathMatch0": "Team Deathmatch",
00011     "Domination0": "Conquest Domination",
00012     "GunMaster0": "Gun master",
00013     "TeamDeathMatchC0": "TDM Close Quarters",
00014     "TankSuperiority0": "Tank Superiority",
00015     "Scavenger0": "Scavenger",
00016     }
Initial value:
00001 {
00002     'MP_001': 'Grand Bazaar',
00003     'MP_003': 'Tehran Highway',
00004     'MP_007': 'Caspian Border',
00005     'MP_011': 'Seine Crossing',
00006     'MP_012': 'Operation Firestorm',
00007     'MP_013': 'Damavand Peak',
00008     'MP_017': 'Noshahar Canals',
00009     'MP_018': 'Kharg Island',
00010     'MP_Subway': 'Operation Metro',
00011     'XP1_001': 'Strike At Karkand',
00012     'XP1_002': 'Gulf of Oman',
00013     'XP1_003': 'Sharqi Peninsula',
00014     'XP1_004': 'Wake Island',
00015     "XP2_Factory": "Scrapmetal",
00016     "XP2_Office": "Operation 925",
00017     "XP2_Palace": "Donya Fortress",
00018     "XP2_Skybar": "Ziba Tower",
00019     "XP3_Desert": "Bandar Desert",
00020     "XP3_Alborz": "Alborz Mountains",
00021     "XP3_Shield": "Armored Shield",
00022     "XP3_Valley": "Death Valley",
00023     "XP4_Quake": "Epicenter",
00024     "XP4_FD": "Markaz Monolith",
00025     "XP4_Parl": "Azadi Palace",
00026     "XP4_Rubble": "Talah market",
00027     }
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