BigBrotherBot v1.6.0
System Development Information for the BigBrotherBot project.
Public Member Functions | Public Attributes | Static Public Attributes | Static Private Attributes

b3::game::Game Class Reference

List of all members.

Public Member Functions

def __init__
def __getattr__
def __setitem__
def mapTime
def roundTime
def startRound
def startMap
def mapEnd

Public Attributes

 console
 rounds

Static Public Attributes

 mapName = None
 timeLimit = None
 fragLimit = None
 captureLimit = None
 gameType = None
int rounds = 0
 gameName = None
 modName = None

Static Private Attributes

 _roundTimeStart = None
 _mapTimeStart = None

Constructor & Destructor Documentation

def b3::game::Game::__init__ (   self,
  console,
  gameName 
)

Member Function Documentation

def b3::game::Game::__getattr__ (   self,
  key 
)
def b3::game::Game::__setitem__ (   self,
  key,
  value 
)
def b3::game::Game::mapEnd (   self)
def b3::game::Game::mapTime (   self)
def b3::game::Game::roundTime (   self)
def b3::game::Game::startMap (   self,
  mapName = None 
)
def b3::game::Game::startRound (   self)

Member Data Documentation

b3::game::Game::_mapTimeStart = None [static, private]
b3::game::Game::_roundTimeStart = None [static, private]
b3::game::Game::fragLimit = None [static]
b3::game::Game::gameName = None [static]
b3::game::Game::gameType = None [static]
b3::game::Game::mapName = None [static]
b3::game::Game::modName = None [static]
int b3::game::Game::rounds = 0 [static]
b3::game::Game::timeLimit = None [static]

The documentation for this class was generated from the following file:
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